SPRAWL zero Tier List Hub
What to keep, what to throw, and which augment to spend adrenaline on.
A SPRAWL zero tier list is not a collection ranking. You cannot stash forty guns. You can only decide, in a second, whether the thing on the floor is better than the thing in your hands. This hub exists for that second. It points at three practical lists: weapons, builds, and augments.
The game launches September 8, 2026. Rankings here are demo-informed plus official kit language (faction colours, mastery paths, Gravity Shield, Bullet-Time, Rushdown). When the full arsenal is playable we will reshuffle. Until then, treat S-tier as “pick this up in Buried” not “this will be the campaign meta forever.”
How to read these lists
S means grab it even if your current gun still has rounds — throw and swap. A means grab it when empty or when the room type matches. B means it will clear The Graveyard and fail you against Amalgams. C means throw it at someone; the impact is the damage.
Faction beats familiarity. Junta specials into Amalgams outrank a pretty IMAGO rifle you like. Color tiers on the same faction are the next filter. If two guns share a colour, pick the one that matches the range of the street you are standing in.
Augments are a separate axis. A perfect shotgun still loses if you sprint-cancel Bullet-Time every fight. Read abilities if the ranks on this hub feel like they assume skills you have not used.
What we will not rank yet
Named campaign relics (Rusted Relics, Golden Relics) and unlocks such as One Shot, Hand of God, and God Mode appear on public achievement lists. They are not in the two-level demo in a way we can honestly ladder. Mastery paths that raise ammo counts are promised for the full game; we mention them on the weapons page as a future modifier, not as a fake number.
We also will not invent official weapon names. If a gun is a fire shotgun or a chain-lightning special in recorded gameplay, that is how it is listed. When MAETH publishes a roster, this hub will switch to those names.
Where to go from here
New players: weapons first, then builds after one demo clear. Veterans of the original SPRAWL: augments first, because the kit is the real sequel hook.
If a rank disagrees with your run, check difficulty — Martyr makes “good enough” guns feel like C-tier. Check enemies if you were shooting an Amalgam with a cult pistol. Check combat if you were ranking guns that you never threw.
The Guides Hub teaches the systems. This hub tells you which toy to trust when the floor is on fire. For launch timing, see updates.
Frequently Asked Questions
Quick answers for FIVE's first hours in the Sprawl.
Are these SPRAWL zero tiers for the full game?
They are demo-informed and will be revised after the September 8, 2026 launch. Use them to make better swaps in The Graveyard and Buried.
Why aren't individual guns named?
MAETH has not published a complete named roster. We rank roles and faction tiers instead of inventing titles.
Should I rank augments and guns together?
No. Guns are disposable. Augments are the kit you keep. Use the three subpages instead of a single messy list.